Thursday, December 24, 2009

Wall Cracks

I showed Yi Chuin the lit up set, and the comment she had was that it looks too grand at the moment. Her suggestion was to try adding cracks on the wall and some form of distortion to the wallpaper to make it look more natural and suitable for the character's background. So I took her suggestion and tried it:



It is kind of dark right now because it's all rendered in one pass - no compositing done. I will be working on it further when I have time. Right now, I'm working on the modeling Angela's father.

Oh, just something random which I found to be pretty interesting. I went to my hypershade, selected all my shaders and graphed them:


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