Thursday, December 17, 2009

Angela's Nighty Cloth Test



This was what I was working on last night. The cloth looks rubbery and for some reason, the sleeve pops out of the arm. That needs fixing. Here's the sort of final ZBrush sculpted nighty:





The detail doesn't show up in the simulation because I have yet to create the UVs and export the normal map for the mesh.

During consultation with Alan, he mentioned that it might be a good thing if I had to restart on Angela's head. He suggested me to get photographic reference of a real girl or even better, have her come in and use the 3D scanner to scan her facial data and use that as a base mesh for me to model my character on.

Really getting worried about look development now.

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